With Flash MX 2004 we can create and use Compiled components so source need not be distributed. It is good for many component developers because they need not worry about exposing their code. But when you produce your swf with the component, everything is byte code and can be translated […]
The purpose of showing this is two fold. One is to show difference in the properties and methods exposed by the Push Button component in V1 and V2. Second is to show case how easy and useful it is to use my ActionScript() function to see what’s inside a component.
I just dragged and dropped […]
I’ve completely re-written my ActionScript function. For those who are hearing about it for the first time ActionScript(Object, ‘name_of_the_variable’) – gets complete reusable actionscript string of the Object including circular references.
Now it takes care of special characters in properties and also shows null values properly
Now the actionscript produced is more readable. […]
Have a look at it here!
Robin Debreuil mentioned about it in his nice new blog(Welcome Robin!) and further discussed in FlashCoders mailinglist.
Using __bytecode(“SomeByteCodeHere”); in your actionscript you can inject some bytecode into swf (It will be inserted at compile time).
It can be used to compactly represent some actionscript and hide the code behind in your FLA. But […]
Lucian Beebe, Senior Product Manager for Flash is coming to Singapore for both the Launch of MX 2004 and this session.
Date: Friday 19, September 2003
Time: 6 pm to 8 pm (right after the launch of MX 2004)
Venue: Suntec City Convention Center
For more details and registration rush to Flash Move, […]
Event Date: 19-09-2003
Start Time: 13:30
End Time: 17:30
New capabilities in Dreamweaver MX 2004, Flash MX 2004 & Fireworks MX 2004
Suntec Convention Centre, Level 3, Auditorium
For more details and registration visit Macromedia website.